Stopping the Early Rush in Tower Rush Games

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If you panic and place the wrong defensive cards, the game can literally be over in thirty seconds.<br>
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In this comprehensive defensive manual, we will outline the exact steps required to crush these aggressive openers.<br>
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Do Not Panic<br>
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Take a deep breath, analyze the specific units they deployed, and select the optimal counter from your hand.<br>
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If they rushed with a massive swarm of small units, a single well-placed spell can annihilate their entire push.<br>
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Memorize the interactions.If they take your tower, do not instantly quit.Keep track of their spell cycle.<br>
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The Art of the Pull<br>
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Aggressive melee units are incredibly dangerous if they connect to your tower, but they are surprisingly easy to distract.<br>
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Ice golems are the absolute kings of kiting, slowly walking into the opposite lane while dragging the enemy army with them.<br>
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ThreatOptimal DefenseHog RiderPlace a building (Cannon/Tesla) three tiles from the river in the centerHigh DPS MeleeSurround them completely with a cheap skeleton army<br>
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Turning the Tables<br>
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Because the attacker spent all their energy failing to take your tower, they have nothing left to defend themselves.<br>
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Use their impatience against them, build an impenetrable wall, and watch their strategy crumble.<br>
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